The gameplay of Tiny Wings is done in the fairly common side-scrolling one button style. Your bird flaps his wings automatically, but touching the screen makes him dive bomb. The trick is to hold your finger on the screen to swoop onto the downward slope of a hill and release on the upward slope. Some slopes are lined with coins or contain a blue orb that boosts your speed. The catch is that nighttime approaches, so you must go fast enough to avoid it. If it catches you, you fall asleep and the game ends.
The game levels are divided up into “islands” that you make your way across. As you approach the end of an island, your bird will hit a large downward slope ending in a stream of coins and a huge chute that launches you to the next island. Each island is premade but differs in the depth and length of its curves as well as its visual style and colors.
While the game only has one mode, an objective system allows you to permanently increase your points multipliers. Once you complete certain achievements – and you don’t have to complete them all in one run – your nest multiplier will increase by two. These achievements and objectives are well varied, from performing a perfect dip (called a “Great Slide”) after an island change to reaching a certain island without getting any blue orbs (speed coins).
Tiny Wings is also visually impressive, with a colorful art direction that is unique to this game. The environments, colors, and so forth vary every time you play. It’s subtle but effective in keeping players from getting bored with the same levels over and over.
Add to this the online leaderboards, and you may be playing Tiny Wings endlessly. We can’t recommend this game enough, especially at $.99. Seriously, just go buy it. This is the best bird game since Angry Birds, and we foresee it being a big hit for a long time.